Principal Chromium and CEF Engineer, GeForce NOW Client Platforms
NVIDIA · United States · posted 3 weeks ago
Apply by 28 October 2026 · 4 days left
NVIDIA is hiring a Principal Chromium and CEF Engineer to work on the GeForce NOW client platforms. This role is for someone with deep experience in C++ and web technologies who wants to improve the browser to meet the demands of ultra-low-latency interactive applications. You will join a team that develops the GeForce NOW client for a range of devices and operating systems, along with other user-facing applications.
What you will do
- Work on custom CEF and Chromium code for NVIDIA products, focusing on performance, reliability, cross-platform compatibility, and security.
- Define and upstream parts of that work to share with the community when applicable.
- Maintain and improve related CI/CD and patching infrastructure, making it faster to take the latest changes from upstream.
- Define, review, and improve quality, reliability, and performance indicators for the applications.
- Review code and designs across the team and contribute to evolving team methodologies.
What they are looking for
- 15+ years of experience and proficiency in C++, JavaScript, and web technologies.
- Excellent system software programming, unit testing, and debugging skills.
- Expertise in video and graphics composition, accessibility, and system abstraction layers in Chromium repositories.
- A consistent history of change and feature contributions to CEF or Chromium repositories in relevant areas, and Chromium committer status.
- Strong initiative, being proactive, and readiness to tackle open-ended problems.
- BS or MS in Computer Science or related areas, or equivalent experience.
Ways to stand out
- Experience porting and/or optimizing forks of Chromium, CEF, or Electron.
- Background developing and supporting live consumer products or services on Windows, macOS, Linux, Android, and iOS.
- Expertise in developing real-time, latency-sensitive, interactive video streaming applications or with 3D APIs like Vulkan or Metal.
- Familiarity with telemetry and visualization tools, and experience using data to analyze and improve product reliability and performance.
Pay and benefits
The base salary range for this role is 272,000 USD to 431,250 USD per year. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. You will also be eligible for equity and benefits.
About NVIDIA
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. Its GeForce NOW service, powered by NVIDIA GPUs in the cloud, turns a Mac, any PC, or a mobile device into a high-performance gaming rig. Games are kept up-to-date automatically, and users can stream the latest games in high-definition resolution at low latency. NVIDIA describes itself as a diverse, supportive environment where everyone is inspired to do their best work. The company is an equal opportunity employer and does not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law. NVIDIA uses AI tools in its recruiting processes.
Other details
This posting is for an existing vacancy. Applications will be accepted at least until May 2, 2026. The role is based in the United States.
Ready to apply?
Applications close on 28 October 2026 — 4 days left.
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