- Work from
- United States
- Contract
- Full-time
- Posted
- 15 November 2026
- Apply by
- 14 January 2027
You will own product work from the initial sketch through implementation, release, and ongoing improvement.
About the role
Join a small, early-stage consumer technology team building mobile apps.
Responsibilities
- Build and ship mobile features from early concepts through app release.
- Design and implement polished, native-feeling screens, including motion and haptics.
- Develop product experiences that encourage users to return.
- Use product data and conversations with users to identify what to improve or remove.
- Continue working on products after launch and iterate based on how people use them.
Requirements
- Experience shipping consumer mobile apps with real users and work that can be reviewed in an app store or similar.
- Experience building a consumer app with Flutter, Dart, or Swift, and working knowledge of mobile development with Flutter, Swift, or Kotlin.
- Ability to own an app across design, coding, data, and release.
- Strong visual and interaction design skills, paired with the ability to implement those designs in code.
- Experience building products at a startup and making independent progress without relying on detailed specifications.
- Experience using product data and user feedback to guide post-launch decisions.
- Familiarity with Firebase and TypeScript.
Compensation & Benefits
Eligibility
- Visa sponsorship is available.
- Candidates must be based in Palo Alto or willing to relocate.
Location
On-site in Palo Alto, United States.
D
R
P
N
D
Discussion
No comments yet. Ask a question or share a tip about this role.